03 / ABOUTBACKGROUND & EXPERIENCE

About me.

PROFILE / SEAN HINRICHSEN

Game developer.
Visual designer.

Portrait of Sean Hinrichsen
01 / EDUCATION

Education.

  1. IN PROGRESSCONTINUING EDUCATION
    GAME DEVELOPMENTIU / ONLINE

    Game Design & Game Development Masterclass

    One of my IU course projects is Turbo Pixel, a 3D arcade racing game I developed in Godot.

    EXPLORE TURBO PIXEL
    ONGOING
  2. 2021 - 2022SCHOOL-BASED TRAINING
    MEDIA MANAGEMENTBS17 / HAMBURG

    Berufliche Schule für Medien und Kommunikation

    Training in media management, project planning and production workflows.

  3. 2019SCHOOL-BASED TRAINING
    PRODUCT DESIGNBS13 / HAMBURG

    Berufliche Schule Anlagen- und Konstruktionstechnik

    Training in product concepts and technical design.

  4. 2016 - 2019SCHOOL-BASED TRAINING
    WEB DESIGNBS17 / HAMBURG

    Berufliche Schule für Medien und Kommunikation

    Training in web design and development.

02 / EXPERIENCE

Experience.

  1. 2022 - ONGOINGINDEPENDENT / SELF-DIRECTED
    GAME DEVELOPMENT / GODOT

    Independent game development

    Developing FPS projects in Godot since 2022, focusing on movement, weapons, levels and tools.

    LUCID / LUCENT: RUSH / REDUX

    FEATURED / GAME DEV JOURNEYLUCID developer diary
  2. 2017 - 2019FREELANCE
    WEB & VISUAL DESIGNCENTRAWEB

    Freelance web designer

    Designed responsive websites with WordPress/CMS, interface design and SEO.

03 / TOOLKIT

Skills & tools.

PROGRAMMING LANGUAGES

GDScript / JavaScript

WEB TECHNOLOGIES

HTML / CSS

GAME DEVELOPMENT TOOLS

Godot / TrenchBroom / Blender

DESIGN & MATERIAL TOOLS

Substance Designer / Substance Painter / Photoshop